Metamachy

Invented by: Jean-Louis Cazaux, 2012

Game hierarchy

• Game
    • Generic Chess
        • Generic x12
            • Generic 12x12
                • Metamachy

Board

This game has a randomized starting array so this diagram shows only one example

FEN: cm3kg3mc/ernbiqlibnre/pppppppppppp/12/12/12/12/12/12/PPPPPPPPPPPP/ERNBIQLIBNRE/CM3KG3MC w Kk - 0 1

Piece Types

Internal NameNameNotationAdded ByNotes
KingKingKGeneric Chessroyal; king's leap
PawnPawnPGeneric Chesscan promote; en passant; pawn structure evaluation
QueenQueenQMetamachytrap king on back rank bonus
RookRookRMetamachyopen file bonus; trap king on back rank bonus
BishopBishopBMetamachycolorbinding evaluation
KnightKnightNMetamachy 
CamelCamelMMetamachycolorbinding evaluation
CannonCannonCMetamachy 
Elephant FerzElephantEMetamachycolorbinding evaluation
Ferz Then RookEagleGMetamachy 
LionLMetamachy 
General*PrinceIMetamachyCan be captured en passant
* indicates the internal type has been modified

Game Variables

Name = "Metamachy"
Invented = "2012"
InventedBy = "Jean-Louis Cazaux"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}"
FENStart = "#{Array} w #default #default 0 1"
Array = "cm#{Black1}mc/ernbi#{Black2}ibnre/pppppppppppp/12/12/12/12/12/12/PPPPPPPPPPPP/ERNBI#{White2}IBNRE/CM#{White1}MC"
DeduplicateMoves = false
StaticExchangeEvaluation = false

Declared in Generic Chess:

StalemateResult = Draw
PromotionRule = Standard
PromotionTypes = "QLG"
BareKing = false
EnPassant = true
PromotingType = Pawn
CastlingType = King

Declared in Generic x12:

PawnMultipleMove = Fast Pawn

Declared in Generic 12x12:

Castling = None

Declared in Metamachy:

PositionNumber = integer between 1 and 24

Rules

MoveCompletionDefaultRule
BasicPromotionRule
EnPassantRule
CheckmateRule
SlideAfterStepRule
Move50Rule
MetamachyKingsLeapRule
RepetitionDrawRule

Evaluations

PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation

 
 

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